{
  "schema": "sync-audio-findings-v1",
  "id": "research-2026-09-21-discrete-multichannel-audio",
  "findings": [
    {
      "id": "A",
      "topic": "Planar buffer architecture and zero crosstalk",
      "summary": "Transporting uncompressed audio frames as contiguous planar float32 channels rather than interleaved frames prevents memory stride misalignment and eliminates inter-channel digital crosstalk. On stepped single-channel pulses, unmodulated channels maintain strictly 0.000000 amplitude (-144 dB digital isolation floor).",
      "disposition": "Retained"
    },
    {
      "id": "B",
      "topic": "Deterministic channel indexing without channel inversion",
      "summary": "1-based channel mapping in shader let-bindings and automation uniforms aligns with 0-based native audio capture channels without inversion or byte swapping. Channels 1 through 32 demonstrate strict monotonic modulation across full scale.",
      "disposition": "Retained"
    },
    {
      "id": "C",
      "topic": "Web Audio ChannelSplitter(32) integration",
      "summary": "AudioWorklet bridge dynamically fans planar multi-channel frames out into discrete Web Audio graph channels, allowing concurrent FFT spectrum analysis and raw bipolar DC sampling per channel without CPU starvation or thread contention.",
      "disposition": "Retained"
    },
    {
      "id": "D",
      "topic": "Eager initial slice push prevents cold-start race",
      "summary": "Pushing the initial 240-frame buffer slice immediately upon capture start in the native test server eliminates initial 0-byte WebSocket packet drops and ensures deterministic first-read delivery across all 32 channels.",
      "disposition": "Retained"
    }
  ]
}
